警告 |
本扩展模块是实验性的。该模块的行为,包括其函数的名称以及其它任何关于此模块的文档可能会在没有通知的情况下随 PHP 以后的发布而改变。我们提醒您在使用本扩展模块的同时自担风险。 |
警告 |
本扩展模块是实验性的。该模块的行为,包括其函数的名称以及其它任何关于此模块的文档可能会在没有通知的情况下随 PHP 以后的发布而改变。我们提醒您在使用本扩展模块的同时自担风险。 |
What this nonsense is about is, every edge segment borders at most two fills. When rasterizing the object, it's pretty handy to know what those fills are ahead of time, so the swf format requires these to be specified.
swfshape->setleftfill() sets the fill on the left side of the edge- that is, on the interior if you're defining the outline of the shape in a counter-clockwise fashion. The fill object is an SWFFill object returned from one of the addFill functions above.
This seems to be reversed when you're defining a shape in a morph, though. If your browser crashes, just try setting the fill on the other side.
Shortcut for swfshape->setleftfill($s->addfill($r, $g, $b [, $a]));.
See also swfshape->setrightfill().